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Mod Guide · v0.1

GTA Makeup 0.1V

Complete feature guide — everything you need to know to get started

Poora feature guide — sab kuch samjho, aur enjoy karo 🎮

1

How to Open the Menu

Menu Kaise Kholein

GTA Makeup 0.1V is a custom mod menu based on Menyoo. Opening it is simple:

GTA Makeup 0.1V ek custom Menyoo-based mod menu hai. Isko open karna bahut easy hai:

🎮 Keyboard & Mouse

  • 1
    Launch GTA V and wait for the mod to fully load.
  • 2
    Press the hotkey — usually F8 — to open the menu overlay.
  • 3
    Use to navigate, Enter to select, Backspace to go back.

🎮 Keyboard / Mouse

  • 1
    GTA V launch karo aur mod load hone do.
  • 2
    Hotkey press karo — usually F8 — menu screen pe aa jayega.
  • 3
    arrows se navigate karo, Enter se select karo, Backspace se wapas jao.

The main menu has the following sections:

Main menu mein ye sections hain:

SectionWhat it does SectionKya Karta Hai
PlayersPlayer-related optionsPlayer ke options
Player OptionsHealth, armor, wanted level, etc.Health, armor, wanted level wagera
Vehicle OptionsVehicle god mode, speed, etc.Vehicle ke options
Teleport OptionsTeleport anywhere on the mapMap pe kahin bhi teleport karo
Weapon OptionsSpawn weapons, change modelsWeapon spawn aur model change
Weather OptionsChange weatherWeather change karo
Time OptionsSet game timeGame ka time set karo
Object Spooner ⭐Spawn, move & rotate objects — most powerful featureObjects spawn, move, rotate — sabse powerful feature
Misc OptionsOther miscellaneous settingsAur bhi settings
SettingsMod configurationMod ki settings
2

Object Spooner — Blender Style Move & Rotate

Object Spooner — Blender Style Move & Rotate

This is the most powerful new feature. Just like Blender 3D, you can precisely move or rotate any object along the X, Y, or Z axis — directly inside Spooner Mode using your mouse.

Ye sabse powerful naya feature hai. Blender 3D ki tarah, tum kisi bhi object ko X, Y, ya Z axis pe precisely move ya rotate kar sakte ho — Spooner Mode ke andar mouse se.

Quick summary: Look at an object in Spooner Mode → press G to move or R to rotate → choose an axis → move mouse → confirm with Enter.

Short mein: Object ke saamne camera lao → G (move) ya R (rotate) dabao → axis choose karo → mouse move karo → Enter dabake confirm karo.


🔵 Step 1 — Activate Spooner Mode

  • 1
    Open the menu and go to Object Spooner.
  • 2
    Toggle Spooner Mode to ON by pressing Enter.
  • 3
    Close the menu (Backspace). A free camera will activate.

🔵 Step 1 — Spooner Mode On Karo

  • 1
    Menu open karo → Object Spooner mein jao.
  • 2
    Spooner Mode toggle ON karo → Enter dabao.
  • 3
    Menu band karo (Backspace) — ek free camera activate ho jayega.

🟠 Step 2 — Look at an Object

  • 1
    Move the camera towards any spawned object. When the crosshair turns green, the object is targeted.
  • 2
    Now press G or R to enter Blender Mode on that object.

🟠 Step 2 — Object Dhekho Camera Se

  • 1
    Camera ko kisi spawned object ke taraf le jao. Jab crosshair green ho jaye, object targeted hai.
  • 2
    Ab G ya R dabao — Blender Mode activate ho jayega.

🟢 Step 3 — Choose Mode & Axis

A HUD panel will appear on the left side of your screen showing what to do next.

Screen ke left side pe ek HUD panel dikhega jo batayega kya karna hai.

  • 1
    Press G = MOVE MODE  |  Press R = ROTATE MODE
  • 2
    Then choose your axis:

🟢 Step 3 — Mode & Axis Choose Karo

  • 1
    G dabao = MOVE MODE  |  R dabao = ROTATE MODE
  • 2
    Phir axis choose karo:
X
Left ↔ Right
(East – West)
Left ↔ Right
(Sideway)
Y
Forward ↔ Back
(North – South)
Aage ↔ Peeche
(Forward/Back)
Z
Up ↕ Down
(Height)
Upar ↕ Neeche
(Height)

🖱️ Step 4 — Move Your Mouse

  • 1
    After selecting an axis, a colored line (gizmo) appears: Red = X, Green = Y, Blue = Z.
  • 2
    Move your mouse — the object will slide or rotate along that axis in real time!
  • 3
    Use Scroll ↑↓ or + / - to adjust sensitivity (speed).

🖱️ Step 4 — Mouse Move Karo

  • 1
    Axis select karte hi ek colored line dikhegi: Red = X, Green = Y, Blue = Z.
  • 2
    Mouse move karo — object real time mein us axis pe move/rotate karega!
  • 3
    Scroll ↑↓ ya + / - se speed adjust karo.

Step 5 — Confirm or Cancel

  • Middle Mouse or EnterConfirm (lock the position)
  • EscapeCancel (object snaps back to original position)

Step 5 — Confirm ya Cancel Karo

  • Middle Mouse ya EnterConfirm (position lock ho jayegi)
  • EscapeCancel (object wapas purani jagah chala jayega)

🗝️ All Shortcuts — Quick Reference

🗝️ Saare Shortcuts

KeyActionKeyKya Karta Hai
GActivate Move ModeMove Mode activate
RActivate Rotate ModeRotate Mode activate
X Y ZLock to that axisAxis lock karo
Scroll / + -Adjust move/rotate speedSpeed adjust karo
Middle Click / EnterConfirm placementPosition confirm karo
EscapeCancel & restore positionCancel karo
7 / Numpad 7Toggle Top-Down camera viewTop View camera toggle
G → then RSwitch Move → Rotate modeMove se Rotate switch karo
⚠️

Note: Blender Mode only works in Spooner Mode when an object is in front of your camera (green crosshair visible). If nothing is targeted, G / R won't do anything.

Dhyan raho: Blender Mode sirf tab kaam karta hai jab Spooner Mode ON ho aur camera ke saamne koi object ho (green crosshair dikhna chahiye). Agar koi object nahi dikhta toh G/R kaam nahi karega.

3

Make Objects Dynamic By Name

Make Objects Dynamic By Name

This feature lets you make all objects of the same model name dynamic at once — meaning they will react to physics (fall, get knocked over, etc.).

Ye feature ek hi naam ke saare objects ko ek saath dynamic bana deta hai — matlab woh physics react karte hain (gir sakte hain, hit hone pe move karte hain).

ℹ️

When to use: You've spawned many identical props (barrels, boxes, chairs) and want them all to have physics at once.

Kab use karo: Jab bahut saare same props spawn kiye hon (barrels, boxes, chairs) aur sab ko ek saath dynamic karna ho.

📋 Steps

📋 Steps

  • 1
    Go to Object Spooner → Manage Entity Database.
  • 2
    Select Make Objects Dynamic By Name.
  • 3
    A list of unique object model names in your database will appear.
  • 4
    Press the model name you want to make dynamic.
  • 5
    A confirmation message appears: e.g. "3 objects of type 'prop_barrel_01a' are now dynamic."
  • 1
    Object Spooner → Manage Entity Database mein jao.
  • 2
    Make Objects Dynamic By Name select karo.
  • 3
    Database ke unique object names ki list dikhegi.
  • 4
    Jis model ko dynamic karna ho uska naam press karo.
  • 5
    Confirmation message aayega: "3 objects of type 'prop_barrel_01a' are now dynamic."
💡

If the database has no props, it will show "No spawned objects in database." Spawn some objects from Object Spooner first.

Agar database mein koi prop nahi hai toh "No spawned objects in database" dikhega. Pehle Object Spooner se kuch objects spawn karo.

4

Replace Objects By Name

Replace Objects By Name

Replace all objects of one model with a different model — perfect for quickly swapping out props in your entire scene.

Ek model ke saare objects ko doosre model se replace karo — scene ke saare props ek baar mein change karne ke liye perfect.

🔄 Steps

🔄 Steps

  • 1
    Go to Object Spooner → Manage Entity Database → Replace Objects By Name.
  • 2
    A list of unique model names in your database will appear. Select the one you want to replace.
  • 3
    An input box will open — type the new model name (e.g. prop_gate_prison_01).
  • 4
    Confirm — all matching objects in the database will be updated to the new model.
  • 1
    Object Spooner → Manage Entity Database → Replace Objects By Name mein jao.
  • 2
    Database ke unique model names ki list dikhegi. Jis model ko replace karna hai wo select karo.
  • 3
    Input box khulega — naya model naam type karo (jaise: prop_gate_prison_01).
  • 4
    Confirm karo — database ke matching objects ka model update ho jayega.
⚠️

Important: You must type the exact model name. Wrong names will cause objects not to spawn. Use the Copy Name feature (Section 6) to copy names accurately.

Dhyan raho: Exact model naam type karna zaroori hai. Galat naam dene pe objects spawn nahi honge. Sahi naam ke liye Copy Name feature use karo (Section 6).

5

Remove and Load Placements

Remove and Load Placements

This option clears your entire entity database first, then loads a saved scene file — giving you a clean slate load without leftover objects.

Ye option pehle poori entity database clear karta hai, phir ek saved file load karta hai — bina kisi purani entity ke clean fresh load karne ke liye perfect.

ℹ️

Difference from "Load Placements": Normal load adds new entities on top of existing ones. Remove & Load wipes first, then loads — a fresh start every time.

Normal Load se fark: Normal load purani entities ke upar nai add karta hai. Remove & Load pehle sab delete karta hai, phir load karta hai — har baar fresh start.

🗂️ Steps

🗂️ Steps

  • 1
    Open the menu → Object Spooner → Manage Saved Files.
  • 2
    Select your saved .xml file from the list.
  • 3
    Press Remove and Load Placements.
  • 4
    You'll first see "Database cleared." then "File loaded."
  • 1
    Menu open karo → Object Spooner → Manage Saved Files.
  • 2
    List mein se apni saved .xml file select karo.
  • 3
    Remove and Load Placements press karo.
  • 4
    Pehle "Database cleared." phir "File loaded." message dikhega.
⚠️

Caution: This permanently deletes all existing entities in the database before loading. Make sure to save your current work first!

Savdhani: Ye option database ki saari existing entities delete kar deta hai. Agar kuch unsaved hai toh pehle save kar lo!

6

Copy Name & Paste Model from Clipboard

Copy Name & Paste Model from Clipboard

These two features work together. Copy an object's exact model name to your clipboard, then paste it anywhere to spawn or replace that model — no more memorising model names!

Ye do features milke kaam karte hain. Kisi object ka exact naam clipboard mein copy karo, phir kahi bhi paste karo spawn ya replace karne ke liye — model naam yaad karne ki zaroorat nahi!

📋 Copy Name — Copy an Object's Model Name

  • 1
    In Spooner Mode, aim your camera at an object and open its property menu (Right-click or controller button).
  • 2
    Find and press "Copy Name" in the entity options.
  • 3
    The model name is now in your Windows clipboard — ready to paste anywhere.

📋 Copy Name — Object ka Naam Copy Karo

  • 1
    Spooner Mode mein camera ko kisi object pe rakhke property menu open karo (Right-click ya controller button).
  • 2
    Entity options mein "Copy Name" dhundo aur press karo.
  • 3
    Object ka model naam tumhare Windows clipboard mein copy ho gaya — ab kahi bhi paste kar sakte ho.

📌 Paste Model from Clipboard — Spawn by Name

  • 1
    Navigate to any spawn menu (Object Spooner Spawn, Vehicle Spawner, Weapon Options, etc.).
  • 2
    Look for the "Paste Model from Clipboard" option (shown in green).
  • 3
    Press it — the model from your clipboard will be spawned instantly!

📌 Paste Model from Clipboard — Naam Se Spawn Karo

  • 1
    Kisi bhi spawn menu mein jao (Object Spooner Spawn, Vehicle Spawner, Weapon Options wagera).
  • 2
    "Paste Model from Clipboard" option dhundo (green color mein dikhega).
  • 3
    Press karo — clipboard ka model turant spawn ho jayega!
💡

You can also copy any model name from the internet (GTA mod sites, wikis) and paste it directly — no need to scroll through long lists!

Internet se bhi koi model naam copy karke (GTA mod sites, wikis) direct paste kar sakte ho — lambi list mein scroll nahi karna padega!

📍 Where to find "Paste Model from Clipboard":

📍 "Paste Model from Clipboard" kahan milega:

LocationWhat it Spawns LocationKya Spawn Hoga
Object Spooner → Spawn (Props) Prop model from clipboard Object Spooner → Spawn (Props) Prop spawn hoga
Object Spooner → Spawn (Peds) Ped model from clipboard Object Spooner → Spawn (Peds) Ped spawn hoga
Object Spooner → Spawn (Vehicles) Vehicle from clipboard Object Spooner → Spawn (Vehicles) Vehicle spawn hoga
Vehicle Spawner Vehicle from clipboard Vehicle Spawner Vehicle spawn hoga
Weapon Options → Ped/Object Gun Custom model as gun projectile Weapon Options → Ped/Object Gun Custom model gun banega

Quick Reference Cheat Sheet

Quick Reference Cheat Sheet

FeatureMenu PathShortcut FeatureMenu PathShortcut
Toggle Spooner ModeObject Spooner → Spooner Mode Spooner Mode ToggleObject Spooner → Spooner Mode
Blender Move ModeSpooner Mode (look at object)G Blender Move ModeSpooner Mode (object ke saamne)G
Blender Rotate ModeSpooner Mode (look at object)R Blender Rotate ModeSpooner Mode (object ke saamne)R
Top-Down CameraSpooner Mode7 Top View CameraSpooner Mode7
Dynamic By NameObject Spooner → Manage Entities Dynamic By NameObject Spooner → Manage Entities
Replace By NameObject Spooner → Manage Entities Replace By NameObject Spooner → Manage Entities
Remove & LoadObject Spooner → Saved Files → File Remove & LoadObject Spooner → Saved Files → File
Copy Object NameSpooner Mode → Entity Property Menu Copy Object NameSpooner Mode → Entity Property Menu
Paste ModelAny spawn menu (green option) Paste ModelKisi bhi spawn menu mein (green option)
Position Saved!